

To give our players the ability to say no and pick another option, we’ll be using labels.

Adding details is as simple as having another message where we share more about the character, including their class. The two main things we want to add are more details about the character when our players choose that option, and a way for our players to say no to their choice. Another big problem is that we didn’t tell our players anything about these characters besides their name! A lot of players like to check out their options before making a decision, so let’s re-work this event to be a bit more player-friendly. First thing is that we didn’t change the show choices cancel option to ‘Disallow’, which means that if our players hit cancel instead of selecting an option they’ll end up as Priscilla.

The processing methods are written in a way that is difficult to comprehend by other developers and thus making finding workarounds very difficult.There are some issues with this event though. It is difficult to co-exist with this plugin due to its massive modifications to the base functions of RPG Maker. This is due to this plugin works by extending the bush graphics to support taller proportions. Plugin SAN_ResidualSprites.js itself does not have the function to generate afterimages of characters as they enter bush tiles, so as a result after images will not be generated when used with this plug-in. ・SAN_ResidualSprites.js Afterimage sprites (by Sanshiro) v1.02 Revision: var frameWidth = ori.patternWidth ? ori.patternWidth() : ori._frame.width Original: var frameWidth = ori._frame.width Place this plugin (TN_SpriteExtender.js) onto the upper side of the plugin list, and modify the 1081st line code of plugin Keke_KageMaster.js to the following: ・Keke_KageMaster.js Kage Master (by Keke) v3.1 If you wish to modify a plug-in, please follow the terms and conditions regulated by the distributor. The following is a list of known plug-in conflicts. *Note that as a possible side effect, when the character steps into a bush tile, the character may end up having more than half of its body becoming hidden, whereas default proportions only the feet get hidden.ĭue to the plugin redefining how the software processes things, it is recommended that the plugin gets put into the upper portion of the plugin list.Īlso, please note that since this plugin alters walking graphics, it naturally may conflict with other plug-ins that also alters walking graphics.

With this, you can change your characters to other body proportions without doing extra modification to the game assets. This plugin stretches character sprite’s height around the torso to make taller characters!.
